My ideas, compiled into reality
Choccy Donuts was my first Blender project, and it's based off Andrew Price's tutorial, but a little bit different, such as chocolate donuts instead of regular donuts, and different icing colour.
Chiselled Chair was my second Blender project, and it's also based off Andrew Price's tutorial, and is more about modelling the object itself than the overall scene compared to Choccy Donuts.
Doggy Dodge was my first Unity game, and is based off Brackeys' tutorial for beginners. In the game, you play as a cube dog going forward while angry cuboid dogs stand in your way and try stop you. Your mission is to evade all the angry dogs and get the highest score you can! If you want to play Doggy Dodge online, click here. Do note that WebGL must be enabled for Doggy Dodge to work properly, as it is based on WebGL.
Fours is an open-source 'ever-growing' maths library. When I first made it, I thought it would just be a CLI standard form quadratic equation solver, but since then, it has evolved into a maths library - and it still does quadratic equations! To view the source code, click here (redirects to GitHub).
markuscodes.com is my 3rd and most favourite website I've coded and hosted. It's based on Bootstrap for responsiveness while incorporating homemade CSS for gradients, custom headers, fonts and so much more. The idea of a gradient came from my old website, which was a rounded rectangle in the middle of the page with a gradient heading, a circular image and text side by side followed by a breakline. I like the idea, but I wanted it to be more responsive, smoother, animated and I wanted a better domain - one that had my name and a .com ending - so I made this! It was originally meant to be side by side text and image, but on mobile it kept on moving to the left and just staying there no matter what because of the grid, so I reverted to an image and text below.